Project 1: Demo platformer - one level, many mechanics
Snapshot: built a playable demo scene where one level lets you try jumping, sliding, double jumps, swimming, gliding, and moving platforms.
Scope: Single location with a clear route, showcase challenges for each mechanic, polished controls for gamepad and keyboard.
Outcome: Quickly validate feel and difficulty on PC and consoles; highlights what to expand next.
Timeline: 1-2 weeks
Download demo